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Job Description
Weekly Hours: 40
Role Number: 200623993-0836
Summary
Apple’s Graphics, Games, and Machine Learning Software team develops Metal, an API for GPU programming that allows efficient use of the GPU and minimizes CPU overhead. The Metal Developer Tools team is responsible for developing specialized, full featured tools for Metal that perform functions spanning from CPU and GPU runtime analysis to Debugging and Profiling.
Description
The Metal Developer Tools team is looking for an engineer eager to develop the front-end and data processing components of Apple’s GPU performance analysis developer tools. The ideal candidate will have a passion for creating an intuitive user experience for developer tools, a strong background in macOS/iOS application development using Swift or Objective-C, and experience with performant data processing in C/C++. You will be able to shape the future of Metal Performance Developer Tools by building the interface that brings powerful GPU analysis to developers.
Minimum Qualifications
Technical BS/MS degree / Equivalent Experience.
Excellent iOS or macOS development experience with Objective-C or Swift.
Excellent programming skills and knowledge of C/C++ Strong software design, problem-solving, and debugging skills.
Preferred Qualifications
Passion for building intuitive user interfaces and data visualizations.
Experience developing developer tools, especially for performance analysis or profiling.
A technical understanding of the graphics pipelines of modern GPUs.
Knowledge of GPU APIs such as Metal, Direct3D, Vulkan, or OpenGL.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf) .
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